AI Learning App
Provides goal and time management, study teams, brain-training games, and learning reports.
See the app features
An app, a device, and a place — designed as one system rather than three products.
Learners who study longer don't always see proportional results, because focus and memory limit how much of that time actually converts into learning.
Existing apps only track time and to-do lists; none of them can see, or improve, the cognitive and emotional state that actually decides whether all that studying pays off.
Provides goal and time management, study teams, brain-training games, and learning reports.
See the app features
Applies transcranial direct current stimulation, personalized in real time using each learner's app data.
Targeting full launch in 2028
A premium space where in-person diagnostics build on each learner's app and device data, then sync back to the app for ongoing hybrid care.
Targeting opening in 2028
L:BRN closes that gap. The same behavioral, cognitive, and emotional data that powers the app also personalizes the tDCS device's stimulation protocol and feeds each learner's coaching plan at the offline center. All three systems run on shared data and reinforce one another rather than working in isolation.
Everything below is shipped and in use today. It is also the source of the behavioural signal the rest of the ecosystem is built on.
A calendar and focus timer log time and focus per session.
Teams built around shared goals compare live rankings.
40 games span five cognitive domains, with 20 already live and clinically reviewed by a board-certified psychiatrist.
Study time, focus, sleep, subject breakdown, and per-domain brain-training scores appear in one view.